Raphaël Gilot - Portfolio

Fairytale Fights Strike Team

I managed a team of 3 people and for a duration of 3 weeks. The objective was to create fun-to-play content while still using the Fairytale Fights Engine.
My work was to provide the Blockout, Scripts and Structure of the Level to the team composed of two Modellers and a Level Decorator while making sure the deadline was respected and the quality met.

An introduction to the Hazards in a Tower Defence mini game.

A Tower Defence mini game whose hazards were put to good use.

Escape from a collapsing tunnel. Fleeing enemies become obstacles.

Escape from a collapsing tunnel. The bridge on which the player stands is about to break.